THE CODEX
Everything a Rogue can do, why it works that way, and the exact numbers behind it. Eleven chapters — four of them you can play with rather than just read.
THE LEYSTONE
Everything here runs on Robinhood Chain — an Ethereum Layer 2 on Arbitrum's Nitro stack, settling to Ethereum, paying gas in ETH. There is no server anywhere in this project. The contracts are the game.
| Realm | Robinhood Chain · chain 4663 |
| Ledger | https://robinhoodchain.blockscout.com |
| Sequencing | first to arrive is first served — paying more does not buy priority |
| Finality | sub-second soft confirmation · posted to Ethereum in minutes · irreversible ~13 min later |
| Contract size | 96 KB, four times Ethereum — which is the only reason the art fits on-chain |
THE FORGE
Every Rogue is a 32×32 pixel bust drawn by the contract at the moment you look at it. No IPFS pin, no metadata server, no reveal ceremony — tokenURI hands back a JSON blob whose image is an SVG the chain just rendered.
Higher tiers also roll their gear with advantage: Gold rolls twice and keeps the rarer result, Diamond rolls three times. A high tier looks rare instead of merely claiming to be.
THE SUMMONING
| Rogues in existence | — |
| Price | — |
| Per transaction | — |
| Reveal | instant — the seed is written as you mint, the art is drawn as you read |
| Royalty | ERC-2981, set by the keeper of the collection |
THE HUNT
Send as many Rogues as you like into a zone. They are gone for — hours, then come back carrying $ROGUE. Underneath the armour it is staking — but where and when you go changes what you get.
power × base rate × time × zone multiplier ×1.00 … ×— × ley factor how crowded the zone was when you left × pact bonus +—% if soul-bound × Might +1% per skill point × resonance +—% per ally who left in the same block × outcome ×0.40 … ×2.00, rolled when you return × decay −1%/h once the grace window lapses
reading the numbers from the chain…
THE LEY LINES
Every zone carries a living saturation — the total power committed there right now. The fuller it gets, the thinner the yield for everyone standing in it.
No admin rebalances this map. It corrects itself because players read it and move.
reading the numbers from the chain…
THE UNCHARTED
Eight zones exist from the first day. Eight more are dark. No release schedule opens them — a player does, by paying for it.
The frontier carries the richest multipliers — ×2.20 up to ×3.50 — so the tithe is trivial next to what the zone pays. But somebody had to go first and fund it. The cost climbs with each zone opened, so the frontier gets harder to reach as it recedes.
| Charted so far | — |
| Next zone costs | — |
| Finder keeps | — |
THE DUEL
Almost nobody builds player-versus-player on-chain, because it looks like it needs a random number and this chain has none to give. It never needed one.
No dice anywhere. Both stances are committed as hashes, then revealed together.
Choose a stance for each side.
There is nothing to front-run — a commitment is just a hash. There is no oracle to trust and no MEV to extract. The only unpredictable thing in the whole system is what your opponent was thinking.
THE BOARD
Nobody writes quests for this game. Players do — and they fund them themselves.
No admin approves anything. The board is the content, and it never runs out.
THE PATH
Two Rogues can mint with identical traits and still end up different characters — because of how they were played, not how they rolled.
SCARS & CROWNS
Most collections show you a photograph. This one keeps a logbook. Raids and duels write straight back into the artwork, and tokenURI redraws it every time it is read.
This is a real Rogue, re-rendered by the contract on every change. Nothing is being swapped out — the marks are six bits, and the picture is rebuilt from them.
THE SIGILS
| Rogues · the collection | 0xa0908799Ef780cE0A7863BE283972F6A830894a1 |
| $ROGUE · the coin | 0x0ba4fDc33a31bd362D34e134F488C921dbD30adE |
| The Raid engine | 0x4F48bBE877ebE6d66Eea085Ff098f57D96762377 |
| The Arena | 0x210A832E5FBeA549751A35214AB2985a78Bff426 |
| The Forge (renderer) | 0x143652947e37aF74f66F111C927150bb3b67b571 |
| The Lens (read-only) | 0xBBAc5D730CAd00240A4cd3C35788A834Fd5cA51f |
| Realm | Robinhood Chain · mainnet |
All six are verified on the ledger — read every function yourself, the renderer included. $ROGUE is capped at 6,444,000: exactly one thousand per Rogue, and that ceiling can never be raised by anyone.